OVERЯOID – When You Win the Battle With This Card, You Win the Game

I was already familiar with the base conceit of Overroid when I was introduced to it–just a little bit before you were–because of the manga Kaiji, whose first part climaxes with the card game Emperor, which is exactly like this without the aesthetic and extra card effects. Getting used to the extra card effects though, that was a learning curve! The 10 dropping the turn before the 12 does is a galling effect, let me tell you.

Fun Makes Right

Earlier this month, I was metaphorically dragged kicking and screaming into a few rounds of a card game called OVERЯOID (Overroid). Never having heard of it before, as expected given only someone as quirky the perpetrator – known for finding obscure card and board games like it is their job – could discover this particular game that has close to no presence in the English-speaking parts of the world. In fact, it would not surprise me if this is the only long-form text written available in English, as when searched on Google the results are so sparse that a Twitter post from me appears. This is a shame, because despite my initial apprehension, OVERЯOID turned out to be an absolute blast that was hard to put down.


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